2 things I can't agree with him on.

The worste part about the game was how easy it is to break quests. The name was just a stumbling block while descided to buy it or pass it up.

At 5:30 he says it has almost no loading times but it does increase as you pick up more items. And when it first came out just saving took over a minute, though that could have been that particular computer's fault. Still, what he used as an example is cases where no loading is required. It's just going to places in the larger overmap.

Also glare and the door reflection took up most of the screen.