"Will I still hate Morrowind?" you ask.

I enjoyed Morrowind - and it's expansions - tremendously the first time around. This will probably colour my view when I say No and No again.

The thing is, Oblivion is a faster and player-friendlier game: the level scaling makes sure you almost never face creatures you can't beat, fast travel lets you go anywhere, well, fast, and the arrows on your map indicating exactely where you have to be make sure you never get stuck or can't find a way out.

It's up to you whether you like or dislike these features. Morrowind didn't have them which makes some people like the game more and vice versa. I love Oblivion, but it has not given me the exact same feeling of being able to explore a huge world that is completely unknown to me.

Oblivion is more user friendly, but Morrowind is a much vaster and truer RPG experience. If I were you, I'd really give it another shot. It has it's weaknesses, but it's strengths far outshine these (the same goes for Oblivion).

Also, if you were annoyed when you got killed by mudcrabs, I think you may have been going the wrong way about it, no offence. If you like combat, play as a Nord, Orc or Redguard, choose strength and endurance, and blade, axe or blunt. Level one fighter characters that fit this description should have no problem whatsoever knocking down crabs. Trust me.

Should you decide to try again, feel free to ask for advice concerning character creation. I played Morrowind a lot, again and again, especially as a melee-heavy-armour-type-of-character, so I think I can give you some valuable pointers.

Reconsider Morrowind. It's worth it <img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.