Some of the quests in Oblivion are indeed "different." Paranoia is one example of a unique sort of quest.

As to Morrowind.
I like it a whole lot better than the first time I tried it. I do have several gripes though.
1. The UI (user interface) is horrid--especially the inventory.
2. Sometimes the hotkeys and controls don't work--very annoying. And switching between spell casting and weapons is far too awkward. A battlemage is impractical.
3. The size and complexity is too overwhelming at times--though I suspect once I get to know the game better that will resolve.


The question is not, Can they reason? nor, Can they talk? but, Can they suffer?
~Jeremy Bentham