Some of the quests in Oblivion are indeed "different." Paranoia is one example of a unique sort of quest.
As to Morrowind. I like it a whole lot better than the first time I tried it. I do have several gripes though. 1. The UI (user interface) is horrid--especially the inventory. 2. Sometimes the hotkeys and controls don't work--very annoying. And switching between spell casting and weapons is far too awkward. A battlemage is impractical. 3. The size and complexity is too overwhelming at times--though I suspect once I get to know the game better that will resolve.
The question is not, Can they reason? nor, Can they talk? but, Can they suffer? ~Jeremy Bentham
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