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I like either dead = dead so you have to reload, or there being a really good reason why death has no hold over you, as in Torment or SpellForce. Take away death and you take away challenge in most games.


No... I meant: when you die, the game reloads from where you were last at: a battle or something else.

Bah... I wasn't being too clear. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


Auto-reload of last save? I have no problem with that idea <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


Yeah... Prince of Persia: Sands of Time did just that. I found that made the gameplay a lot smoother instead of kicking said player back to the main screen.