I really liked DD and was totaly bored by BD because of its cloned enemies which all look the same and which didn't have any individuality. I didn't like the quests which were to simple structured. The whole game was to much hack&slay, the quests could only get solved by killing something or somebody. There were no alternatives to solve quests. And the whole game was extremly linear. The dialogs were terribly superficial and disappointing. There were no special quests for special classes. The storyline was dowdy and to much stereotype. The NPC's had no daily routines and no deeper characterization.

Well, all that are points of which I hope they don't return in your next RPG. The most players are waiting for an epic, original and deep storyline, with a non-linear plot and a huge number of subquests which can be solved in different ways and multifaceted characters and in-depth dialogs.

Please Larian don't go the stereotyped way!!


Non Serviam!