I agree, I don't like to rush things. And the most silly thing about quests like "you only have a certain amount of time" is that when games have a calendar, it isn't prewritten that a quest has to be done before a certain date. But when you activate it, then you have a certain amount of time. I'm thinking like "the world will come to an end in 10 days", but when you ignore the npc for 10 days before talking to him, the world is still there.