[color:"orange"]Eww, yeah, I can just imagine that in a game which failed to check check it right - you'd see the man wasting away over the days, even though every time you spoke to you, he'd thank you profusely for saving him[/color]

In DD there was a quest to cure 3 poisoned people in a quarantined area, with only 2 cure potions. This was designed to force you to choose who lived and who would die (though left alone they never actually got sick enough to die). Before a couple cheats were found that could duplicate a cure potion, a German player found that you could either pickpocket a potion back to re-use, or kill a cured person to get them to drop the potion (there was no reputation drop for this, unlike using a direct attack against most friendly NPCs). Whatever method was used, all three quests could be completed, and they would all stay healthy (though the main gate to the quarantine area would remain sealed).