Hello, it's been a long time since I've visited these forums (so long in fact that I've forgotten my login name and password and had to create a new account <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />).

Anyway, I played Divine Divinity when it first came out and I loved it. One of the things that I liked most about it was the simple point & click mouse controls.

Well, I've been reading all the posts about the new RPG and in several of them I've seen mention of keyboard movement (WASD or arrow keys). Oh dear! I can't tell you how much I loathe keyboard controlled games <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />.

So I've returned to the forum just to beg and plead for Larian not to scrap the mouse in favor of keyboard controls (I know it's easier to program, but let's not get lazy here <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />).

By all means include keyboard controls (lot's of people prefer them) but please don't abandon the mouse. Just because the new game is going to be 3D, doesn't mean that mouse controls will no longer work.

Look at Neverwinter Nights and Dungeon Siege, their mouse controls work brilliantly. However, I suppose what I'd really like to see is something like the controls used in Guild Wars, that has BOTH keyboard and mouse support (that way you cater to as many people as possible <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />).

As for rotating the camera around, I'd be happy with either 'Edge screen tracking' (such as Neverwinter Nights and Dungeon Siege use) or by holding down the right mouse button (such as Guild Wars uses). To be honest, I think I like the Guild Wars method better. It's very nice to have the ability to look up and down as well as around (it really shows off a 3D world very well).

Of course, for those people who prefer to use the keyboard, the arrow keys (or whatever keys they want to map it to) should also rotate the camera.

So please, please, please Larian, I'm begging you on bended knees, don't abandon your roots, but include both options for your players.

Cheers