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Just because many RPGs with console ports are dumbed down does not mean that this must be the case (I assume that's what you are worried about).

Let's see it positively then: Can you tell me one game which has also a console port and offers a nice menu and good controls?



*crickets chirping* <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

If they build the game solely for the PC and then port it later, then it can still ge great. If they are truly not implementing point-and-click mechanics on the PC because those mechanics won't translate to a controller, than that is a bad sign. Developers should strive to make the console port invisible to the PC gamers, but very few of them do that.

Edit: I think that point-and-click mechanics can still translate to a controller. The console game might end up playing a lot like the Baldurs Gate: Dark Alliance series would.

Last edited by doctor_kaz; 17/05/07 12:45 PM.