[color:"orange"]so why did the devs of this game give up on us and keep starforce?[/color]

Most of the problems with Starforce only came to light after the final patch was done.

When Larian added the Starforce copy protection to the game (shortly before release) it caused a few problems, which they then had to fix. If they remove the copy protection they would have to go back and undo all the changes, check anything that uses any of the code that was changed and then do a full round of quality control testing before being able to release it. They probably have not looked at any of the code for the couple years since the final patch, so it would take awhile just to get started, besides being fairly resource intensive. Sacred Underworld and X^3 Reunion are newer games, still being patched anyway, so there is not a lot of extra testing required due to removing the copy protection.


I have not seen any mention of a no-CD hack for BD in the forum (except one specific to the Polish localization). I don't know if there are any workarounds in general for Starforce copy protection, but haven't looked, either.