Thanks for the tips. The stat issue with the DK is more important than the RP value I suppose, so I'm making the DK my mage with maybe some agility for archery. I just started out an hour or two ago, and I'm wondering how to make the DK more intelligent on AI... I don't have a bow yet, but I want the DK to primarily attack with magic until he runs out of mana, and then attack with melee for now. How can I do this without having to reset LMB every time I run out of mana? You can't assign regular attack to RMB, so he just stands still whenever he runs out of mana. Any solution?