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The passive Poison Damage skill does not require potions, but only adds to melee attacks and (depending on the level) has up to a 30% chance of being triggered each hit. The Poison Weapon skill is separate, is triggered every hit (up to a limit based on the skill level) and can be applied to bows (which IIRC is more effective then Poison Arrow), but requires potions.

If you are playing a melee warrior, Poison Damage is easier to use. I didn't try it, but Stun has a similar chance to hit (a little lower), and I found that quite helpful once maxed. The amount of damage from Poison Weapon could be greater (it depends on the poison used, but I didn't search for any specific values), and would probably be more appropriate if you wanted to actually roleplay the character type.


The Locus Inn - Skill System (individual paths, and a skill table for each class)


Thanks for your help. Stun is AMAZING by the way.
I am going to try out the Poison Weapon skill with a back up save and see how the damage is.

I can't see how much dmg is being done right? (I don't remember seeing anything regarding poison, though I could be wrong, since I also have life and mana leech)

But anyways, I am going to fool around a bit and see if I like that skill.