In my opinion there are more then enough action RPG's (or action games, as the word action RPG can get real RPG's fans to react badly <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> ), and those are mostly incredibly simple, just click click click, even quests, just talk to a person, which even mostly is indicated with a explanation mark, or something above his head, so you'll recognise them easily, and then you can always skip the text, cause the objective is mostly nothing special and is easily spotted on the map. So no talking to all persons, being carefull what to say etc, complicated quests etc.
I don't say they are bad, but from those, the fun is restricted to a few hours.

And the opposite, the real RPG's are much more rare. That's why I enjoyed Divine Divinity so much also, in times of allmost all action RPG's, this was again a real RPG, with complicated quests, hours of fun, searching for secrets. Those real RPG's are also always the ones that I return to, to play em again. Divine Divinity, I played 5 times or so, didn't finish them all, but it's fun to start another character, finding some quests, searching and killing every evil creature in the game. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />