Grandia: Nah, no offense intended or taken at all. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
Elloit: I hear ya. It's the reason why many different games now concentrate on having water which shines realistically, ultra-smooth and/or jagged stones and why many games are now seriously lacking in good story-telling or even in good atmosphere. The publishers won't pick up any title which is innovative 'cos they seem to assume that innovative games = loss of profit and as a result, the developers are afraid to do anything interesting.
And 'cos the entire industry has been dominated by Sierra(the new one), Ubisoft, Lucasarts(the new one) and a few other giants, this means it's really difficult for developers to start anew. Adventure, rpg, etc., etc. it's all being stifled.
I really miss the good old QFG games. They might or might not have been "true" rpg games(depending on one's pov) but they were really damn fun. And I really loved the flowing style of story-telling, which didn't bombard you with details but instead sparked off your imagination with just a couple of words.