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What defines games like these is content. As we have seen in Divine Divinity, having depth can make a huge difference. I firmly believe that a 3D rpg can combine combat heavy gameplay with a decent multi-faceted storyline.

That being said, I don't think a sequel means "a revamp of the old game".



I agree. I just hope they do what Microsoft did with "Fable:The lost Chapters" and make there be several different options for viewing, whether you want the camera to be able to rotate etc.


"Oh Lord, how long will the search go on?"