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Hi all,

It's good to see there's still so many people following what we're doing. I didn't expect you to react so strongly to the little tid-bit that was shown in the show, so maybe some clarification about what happened can help.
Well, that's to be expected. Even though I registered only a few months ago, all that excitement has made me spin.

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In Belgium, there's a debate going on about the government helping out game developers. Being one of the larger studios in Belgium, we were given the opportunity to give our thoughts on the matter. To be fair, we didn't expect so much game footage to be used on TV (it was recorded in the afternoon,broadcast in the evening and we only knew about it in the morning, so it took us all a bit by surprise).
Aha... so, the press leaked more than they were supposed to, eh?

Hmmm... it's good that the government has some interest in helping game developers(or are they not?). In some countries, they still want to restrict, censor and control the game process hence all the talented folks flee to other countries instead.

Ah well, I hope that someone will post a rough summary of what's being discussed in the video. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

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We allowed the camera crew to take some development footage to underline to our local politicians that there are studios, in Belgium, who are seriously busy with games. Our goal is to have them do something about the unfair competition caused by other governments granting large subsidies in neighbouring countries. That's all there is to it.


Aha... so what this means is that the large subsidies make games like Witcher cheaper to create and which at the same time, benefits their local economy? However, 'cos it's really expensive in Belgium to create a game, so you find yourselves questioning whether said feature should be cut/trimmed down? Or basically, the game dev studio might actually move to another country so it hurts the local market, right?

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It definitely wasn't the intention to release information about the game, for that it's still too soon. Not that I wouldn't want to talk about it, but there'll be plenty of opportunity to do so in the not so distant future.
That's very true. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> There're many games where the devs prefer to keep mum for fear of overhyping things: these days, it's too easy for rumors and gossip to distort the entire game experience before anyone has tried it.

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There's a variety of reasons on why it would be counter-productive for the success and quality of our game to announce things prematurely, and I hope you can understand that. Some of these were already mentioned in this thread and are very valid.
Understood. Too much hype causes fans and players to expect features that actually depart heavily from the designers' and director's vision.

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But, we are fully in production, working towards a target, and if all goes well, it shouldn't take that long (heard that before ? <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> ) before we can finally share with you the details of this thing we're trying to make.

The shots you saw were by the way work in progress, just in case you were wondering.

Lar


Woo yeah! I'm excited about the game in general. Though I'm confident Larian has learnt from the issues in the previous games. Though it's awesome you've got a target and are working towards it. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />