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I don't quite understand why a computergame developer should be subsidised by a government. But I find it hard to think of some examples. What kind of company gets subsidised right now that is similar to a gamedeveloper? Creators of art are in a way (in Holland anyway, they don't pay taxes over their sales), but somehow I can't see a game as a piece of art. It is not intended as art anyway. It is intended to entertain. Does Hasbro gets subsidised for her games (Risk for example)?
Or is it only because 'other (the French) governments subsidise, and thus the Belgium government should subsidise to'.

Also, I can understand that less talent is wasted if you (as a government) invest (or subsidise) in programming companies. For the same reasons farmaceutical companies or universities or sport associations (what's the word...) are subsidised. But they either benefit a lot more people or benefit the general population of a country. There are only a few hundred 'gameprogrammers' in a (European) country and games do not benefit the general population immediately (they entertain, but the line 'I love my government, because at least they keep me entertained' does not strike me as intelligent <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> )

But I like RPG's, I liked DD and I like to see DD2, so extra money to help Larian is always welcome.


the games-industry is a huge pie, and Belgium wants a piece of it.

Not art? 3D, 2D, Sketch, Texture _Artists_..., writers, actors (voiceovers) all make games very artsy.


It's one of these days...