To me, some games look more like art o me than others.
Strategy games and FPS mostly not.
One rare example is Beyond Good & Evil, or maybe Sacrifice as well.
Well I don't think so, FPS & RTS games with realistic settings do appear not to be artsy, and in many cases are just replicas of realworld settings. But there are a lot leveldesigners, characterdesigners in FPS's that are real artists for example this guy:
http://www.hourences.com/portfolio/ I guess if someone would let me to, I could create some art with these tools as well.
But I'm rather a "literary man", something the gaming busness does not want (to see).
Games have always had very little text, and apart from adventures and "standard" role playing games, the amount of text has been reduced more & more, in an effort to "streamlind" games more & more for gaining more buyers.
Publishers want money, no text.
Developers are a different thing, those.
LIke the both examples of PS:T and DS.