Yeah, i agree with you. Another point would be that to increase the distinction between the classes, they could have it easier to put points into their primary stat i.e whenever a mage puts a stat point into intelligence, he gets 2 intelligence points instead of 1, that would encourage the characters to develop their unique powers better (they could also do something like this for skills, i.e if a warrior put a skill point into sword expertise get 2 points instead of 1, but then the maximum skill points for any skill would have to be an even number and perhaps that would make each character too unique and would possibly ruin the classless skill system for which div is admired) and in the same time the game would keep it's treasured uniqueness. BTW, Stamina is pretty important in the game already,
but yeah, it would be nice if there were more skills that depended on stamina... think


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