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Personally, I miss the feeling of Rivellon. It was that farmland, city, town, feeling that had me going. All the small different personalities, the reputation you had, and little events that took place. That had me going, the music, and the quests that didnt matter, but led you to greatness. That's all I miss, If you can bring that back stronger and better, then this would be a strong game that would rise in popularity.

Games these days are based around action and effects, about items and your individual physique, were a game like "Divinity II Ego Draconis" brings back those amazing stories you always loved, that rpg feeling, whether it was in that small house in the center of town, becoming a master of the thieves guild, or stealing a kids piss from a monastery, Divine Divinity had that aspect of what makes a roleplay game, I hope they bring it back. Not only is it a great story, but the character choices and options you have, they are unbelievable, with a interactive environment, though the 3 class limit wasn't much, you guys made the absolute most of it, not limiting the class to abilities, but rather physical powers and passives. And your class hardly effected the actual story and on-going adventure, a true master piece.

"My big question; will they bring this back, better, and stronger."


A drop in the hourglass, A Memory of the Zeitigist