Personally, I'm sticking to the rule I once read :

In one kind of RPGs you are defined by what you have (items)

in another kind oof RPGs you are defined by what you are (talents.

This evening I learned a third variant :

In another kind of RPGs you are defined by what the NPCs see in you.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch