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You know BD never captured me the way DD did...I dont know what it was but I couldnt get into it.

How far did you get? There start to be more quests and NPC interaction once you get to the citadel near the end of act 1. The story starts to unfold more in act 2, where there is a variety of scenery and a much more open environment.

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I completed BD and except for the neat twist I wasn't really very impressed by it. I think the skills system was over-complicated and the sense of being free that was so much a part of DD was just not there in BD.

I doubt I'll ever play BD again, but I still dig out DD from time to time even now. It was just a vastly better game, IMO.


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I still replay BD every now and then. Acts II and III really shined for me. There was not enough roaming in the 1st and final acts I thought. But the world of BD is one where you're always the outsider, and you're always locked into the main driving quest of escaping from a hellish and alien place. I remember wandering around the Act I battlefields (the only green forest area in the game) listening to some haunting acoustic guitar music on the soundtrack, thinking, ahhh now this is nice. That and the imp village really epitomize the game for me.

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I've found several mentions of using "the Oblivion engine" for the game. I'm assuming Larian bought a license for the Gamebryo engine? If so, will it be modified from what Bethesda did? I hope so. As great as Oblivion looked it had vicious hitching and stuttering.

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Apart from users mentioning it in the forums here, I've only found one instance where this was mentioned, and that was in German. From the Gamestar article : (translated): "Divinity 2 is set on a strongly revised version of the Gamebryo Graphics engine, which was already used in Oblivion."

So, by 'strongly revised' I guess we can assume it will be optimized and have the wrinkles smoothed out.

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Originally Posted by LightningLockey
Originally Posted by Freaker98
Ah as i suspected the game won't be for me when it gets released, i will probally play it a few years after release when i have a new computer. Oh well what can you expect with a system of this age.

I still remember playing DD1 for the first time, my system at that time could barely handle it.
Personally i would have settled for alot less graphical sweetness, for me graphics is the least important aspect of a game.


Don't make any judgments about your pc handling it until you try the demo. I'm sure you'll be able to tone down the graphical features. Larian showed the highest quality screen shots for the game players that constantly update their systems with the latest hardware. It can be 6-12 months before a demo even comes out (and will be worth the wait).


Yeah i know there will probally be the option of toning down the graphics but i had taken that into account already.. Only thing i can hope for is that i can buy a new computer by then.

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I would like to know how "grand" the magic spells are going to be. In 3D it always seems a bit less grand than in 3D. I would love to see some very power spells (like lightning storm or magic hammer) that change the environment when you cast them. (dark clouds appear ... )


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Originally Posted by Morbo
In 3D it always seems a bit less grand than in 3D.


Does not compute. *Brain Implosion*

But I get what you mean. In 2D, when you cast a thunderstorm spell, it looks like a thunderstorm. Dark clouds filling up the sky, then lightning strikes everywhere, 100% pure awesomness.
Then in 3D it suddenly looks like a few lightning thingies coming from the sky.

Or some very powerfull spells still look like you're throwing fairie dust around. And then suddenly this fairie dust hits a huge and powerfull enemy, and he drops dead. I don't know where fairies get their stuff, but I want a cut of their supply

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Woops it was 2D indeed. Also level 1 magic skills would have to be different then level 5 magic skill. I remember games where the damage between 1 en 100 was the same effect. I am sorry but a fire spell of level 1 would hurt a bit, but with a fire spell of 100 should leave the enemy vaporised.


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So my question is this: Is the gameplay going to be WASD movement and crosshair targeting FPS/OTS style like Oblivion or are we going to be able to zoom out and have mouse click movement and targeting like the original DD? One thing I really liked about The Witcher was that it had both options.

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I've seen in this thread about it being playable on an xbox 360. Does that mean this will support a controller of some kind instead of the mouse? Or would I be better off using a mouse if the game was like Sword of Lies where you click and drag stuff?


Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?
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So my question is this: Is the gameplay going to be WASD movement and crosshair targeting FPS/OTS style like Oblivion or are we going to be able to zoom out and have mouse click movement and targeting like the original DD? One thing I really liked about The Witcher was that it had both options.


Agreed. In the Witcher I used WASD style for roaming and the isometric views for combat. I'm guessing since it will also be designed for the Xbox that over the shoulder will be the primary mode. I'm just hoping for mouse-driven movement as an option.
The official word?

Quote
Or would I be better off using a mouse if the game was like Sword of Lies where you click and drag stuff?


Now that would be interesting to see how they would incorporate the same level of world-interactivity as DD into the new 3D environment. You could click and hold on moveable objects and your character would step forward and grip it...if your strength was too low he would struggle and fail or else shove it forward or toss it around. Dip empty flasks into barrels of poison (or wine!) and add them to your inventory. What else? think

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I hope we get the option of point and click, I don't much care for pure Oblivion style gameplay. I was really pleased to see that Diablo III is going with the original gameplay.

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Originally Posted by quasimodo
I hope we get the option of point and click, I don't much care for pure Oblivion style gameplay. I was really pleased to see that Diablo III is going with the original gameplay.


For the sake of my index finger knuckle joint I hope not. wink I actually like Oblivion's combat and spell casting.

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I prefer isometric, but for single character only stuff I can live with Tomb Raider style. Switching between the two at will would be great smile


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Options are always nice. That way everybody is happy. Oblivion felt too much like an FPS to me. For an RPG I like to point a target and let the computer use my characters stats rather than my own skill.

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I love how Oblivion handles swords and bows. I actually like how you can achieve different combos by strafing left or right and such while clicking attack.


I can get behind THAT
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I vastly prefer the point'n'click gameplay on the 3/4 isometric top-down zoomed-out viewpoint. smile Even going 3D, if the option is there, I'll be using that style.

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Same. I never once moved The Witcher out of isometric. I like yo know what's about to blindside me...


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Originally Posted by quasimodo
Options are always nice. That way everybody is happy. Oblivion felt too much like an FPS to me. For an RPG I like to point a target and let the computer use my characters stats rather than my own skill.



The only thing that oblivion have is the engine, and when i notice that Divinity 2 was made with oblivion engine i was happy because are the same guys that made divine divinity, so it will add what lacks the original oblivion (quest, story, skill tree, etc).

In other words

Oblivion engine+divine divinity creators= awesome game, i am sure of that.

I just hope they don't limit themselves to make it work in consoles (it mean cut lot stuff, simplified quest system, simplified controls, etc) like most company's this days

Make the game thinking on a pc and not on a console, then make a port to console, not vice verse.

This is all i hope on divinity, if the game offer the same fun as the first one (quest stuff and action) i will be the first to buy it and buy a copy for my girlfriend as a present laugh

Last edited by Turok; 17/08/08 12:37 AM.
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