Originally Posted by Lar_q

Quick answers to the questions I've seen posted here:

Jumping/running - it's up to you if you jump or not, but personally, I like to jump a lot. I hate being blocked by something stupid as a fence and love the feeling of freedom it gives you to navigate the world. And yes, you can go to walk mode. The always run button was on to make the presentation move ahead.


My questions/concerns were not about jumping. But it is the animation the character uses with jumping. I love to jump in games myself (Drakan, Zelda, Castlevania, etc) and was always annoyed that characters couldn't just hop over fences like in Divinity. My concern is about the character doing a flip for each jump (reminds me of sonic the hedgehog). It is just too annoying to constantly see the main character doing a flip in the air, especially with heavy armor and a 2 handed sword strapped on his back (or being weilded).

It is nice to jump over stuff, but why do a jump and flip to hop over a twig?

And I know Link does a back flip... I learned to play the game not using the back flip as it looks really stupid with a sword and shield. Sonic games are not bad, just this isn't suppose to be sonic, this is suppose to be warriors and dragons.


Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?