Originally Posted by Rafoca
Originally Posted by PrecisionTime
Imo, no coop. I have always loved Larian's RPGs due to the immersion into the world they were able to give me, in single player. Especially with Divine Divinity, not quite the same with BD, but still. I don't think a co-op mode would be that great, unless it was made like Dungeon Siege's multiplayer mode. But even that wouldn't be as great as just the single-player experience the game could offer if Larian just focussed on that one. I mean, even a HUGE software house like Bethesda isn't working on multiplayer yet, and you want Larian Studios to do that. Naw... I don't think we need a co-op mode... yet. Divinity II sounds VERY interesting and innovative indeed, there's no need to add a co-op or multi-player mode. Maybe in Divinity III, who knows :P


The problem is that you are only thinkning in yourself frown

You wouldn�t be forced to play co-op mode, buddy. But those willing to do it, like me, would love to play coop.

I am just asking them to add another player to play coop... no need to make another separate story, no need for him to show on cutscenes... just throw another player in (think Diablo and Halo) smile
Yeah, but that is just a mere "desire" which isn't a really necessary addition (IMO, again). And it's not a easy thing to implement, it needs effort and money, so yeah you know...

Last edited by PrecisionTime; 27/08/08 03:00 AM.

"The attack came at the breaking of the dawn, the sky was turning from a pitch black shroud into a shimmering canopy of red and orange, the clouds were just hinting at the night�s final death knell."