The interface thread regarding the wasd controls has already sparked many a debate internally and especially the fears we've seen online of it being too action oriented triggered something over here.Now will you stop calling it an action-RPG on the Divinity2 website?

A few screenshots or gameplay videos at a high camera angle wouldn't hurt either, since isometric is more associated with traditional RPGs.
As a result we've launched a track to reinstall the pause feature of Divinity 1