I find myself agreeing with juanpablo87 on this one. EK and Raze I think you're exaggerating and being ridiculously harsh on the action-rpg term.
Ok, so I had to revise my opinion a bit when I realized there actually is a common distinction between "true" and "action" RPG's, (which is just gaming snobbery IMO). Some games don't balance combat with other important elements well and therefore get dumped into the "action" category, and rather arbitrarily, it seems to me.

I want action AND roleplaying in my games. Why must one be exclusive of the other? Plenty of games meet the 'criteria' for RPG: Sacred had a huge open world, Dungeon Siege II had puzzles, character-specific quests that required revisiting areas and exploring new secrets, multiple ways to solve quests, dialogue options for conversations, etc. etc. And even the most shallow of the games in the "action" category still have character development at the least. Yet they are branded with a term that suddenly has a stigma attached to it. Oh no! Not action RPG! rolleyes

I just mean I don't mind this term applied to ED in the least. I really can't imagine that any substantial amount of people would utterly disregard a game after reading the term "action-RPG."