Personally i care alot about the choices you can make in an RPG, it makes you feel alot more involved and adds replayability.

Character development is very important for me too because i just love trying to make a powerfull/interesting character, it also adds replayability because you can make different sorts of characters if the skill system etc is good.

The story of a game is also very important to me and i guess about everyone else that loves RPG's. A good story makes you feel more involved and increases the overall quality of the game.

Story involved enemies are important too because they are part of the story and are a/the challenge you must overcome. Normal enemies not really related to the story are less important but should fit the game's environment and thats adds credibilty.

It is really great to hear that you are trying to give Div2 a good FUME expierence.