Originally Posted by Lar_q
I just read a thread somewhere were people were wondering what we meant by: "Dropped MP to save the story in SP". The answer is quite simple - choices in div2 have consequences which change the schedules of the npcs and affect the world, so the gameplay coming from making those choices would only be available to the first player who encounters it. Since it's quite a lot of work to put those choices in, it would be very hard and very expensive to provide a world with so much choice that you could cater 4 people. We actually tried for quite some time, but the effort required is just too large and had we insisted on it, we'd have had to water down other things.


BUt most of the people wouldn´t care about only the main player being able to make the changes in the world. That´s what I am talking since the begining :p

Let the main player make the choices and simply put another players in the game, just to have some co-op, as long as they share xp items and this ind of stuff.

Sacred 2 is doing this way and I bet no one will complain. smile

If that´s the only problem, you guys should reconsider. But if there are other problems, then I am ok.

I am just saying my opinion as a long time player and lover of co-op. And a lot of my frineds, who also enjoy co-op, wouldn´t care about only the main player being shown in the cutscenes and being able to change the world. It´s all about playing togeteher.
Anyway, in co-op we could always decide together (by voice chat) on what decisions the main player could to make in the game to see the outcome smile