It would be nice to turn off the ? and ! npc help. But to be honest, if Larian does what they did with Divinity, we will have more npc's then we can shake a stick it (the stick would catch fire if you would try) and it will be more of a benefit than hindrance to see what npc's are offering quests(?) or have rewards(!). It is mostly there to prevent people from getting lost within a ton of npc's.
I've found it very useful in a few mmorpg's I've played. Sadly those games are flooded with bots, quests are all kill X amount of monsters, or the monsters and environments are too boring after a while.
Last edited by LightningLockey; 22/09/08 09:45 PM.