Being a spellcaster in act 1 is tough. You're physically weak, and if you beef up the spells too quickly they'll drain your mana in two or three casts. Luckily you can get by with a club or wand as backup attack, for a little while. It's always good to know what damage types the enemies are resistant and vulnerable to and adjust accordingly, if you can.

Two mages...now that's just masochistic...maybe I'll go try it. mage rpg007