The combat system may be close to DD in design concept, but not in implementation. D2:ED has no mouse cursor during combat or moving around, just when the inventory is opened. Presumably there would be some form of manual or automatic targeting system (at least for ranged attacks), rather than having to physically point your character in the right direction to attack.
There will be a pause function. Lar mentioned this in the 'News from the front' topic, but not how it will be implemented.
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