About Lore:
I assume that the game itself will present some lore of Rivellon. It should to immerse player in the world. It reminds me of Oblivion books about history of Tamriel. Elder Scrolls has strong lore, but I would prefer a little different approach. Please, Larian, TELL the stories. Not throw them into the world as books, but let the player to converse with NPCs and listen to old legends (if they want). Books are ok, but stories told by living NPCs are better. It also helps to make bonds with some NPCs.

About fights:
There is no need for micromanagement in fight, but I think that RPGs badly needs some tactical elements. We saw too many simple clickfests to be excited by it nowadays. If there will be "pause" implemented, it can be a solution - system based more on using of skills/spells in right time and maybe more. Or Larian is opting for something completely different wink