Online activation is a big turn off for me as well.
Making it necesarry that the DVD is in the drive is also annoying imo.

I can't see why copy protection will decrease the number pirates.
Anyone that is willing to pirate a game can most likely find a step by step guide how to disable it within 5 minutes,
especially when you're using popular copy protection like securom.

The only way I think piracy could decrease is by making your game available for free yourself, but with ads.
And charge users for an ad free version.
You'll have to implement those ads in the game though else there would be alot of people blocking/deleting them.

I really feel that at this moment in time, pirating a game has become easier and more user friendly then purchasing a legal version.
So again I can't see why copy protection would decrease piracy.

I also believe that alot of people are looking at this "puzzle" the wrong way,
everyone seems to be searching for a way to decrease piracy instead of a way to boost sales / increase income.
Besides, there are alot of people with opinions like the community here, who are not pirating because they think its wrong, not because they can't.
And when you're making a quality product like I'm sure you will,
wouldn't more pirates only increase the buzz surounding this game and therefor making it a more widely known game and as a result increase sales?


There is no spoon !