My compromise is: treat me like a customer, I buy your games. Treat me like dirt and I have a whole mass of games already, so I won't miss yours that much.
I've already saved a couple hundred pounds this year by skipping games I would have gotten if not for draconian DRM, so it's all good from my POV.
I think this is a critical point. DRM is only going to be okay for businesses as long as customers accept it and it benefits the business more than it costs them. When more people are thinking like you (for any reason, not just DRM), then more businesses will have to listen to customers or get out of the industry altogether. Perhaps DRM will be the incentive for the consumer to realize they have some power. I've been lamenting the lack of action to back up all the talk for many years; gaming customers are notorious for being all talk (i.e. whine, whine, whine, but buy the game anyway).
So...