You don't mention drops (from respawned enemies). Still if I go to the bother of killing something, there should be some sort of return for my efforts. Depending on the route to various destinations, you might not be able to avoid revisiting a location.
(DD did have a resurrect spell, but thats abit tedious compared to respawning happening on its own).
I would prefer respawning, but not for zero exp. If enemies don't scale in power, the rewards could still be adjusted for level difference.
Also does life have to be hostile? Rabbits, deer & travelling demi-humans, & wandering traders could add variety as well.
Last edited by swalnak; 17/06/09 10:21 PM.