Good, because watching a gameplay video, this game really feels like it should be played with a joypad. Ok, controlling the human character with the keyboard is acceptable (left, right, forward, backward), but when you're controlling the dragon character, it really looked to me like a joypad would've been more suitable, what with the levels of movement (left, right, forward, backward, up, down) and all.



Originally Posted by Raze

Only dragon knights (ie the main character) are wyverns, the rest of the dragons have 4 limbs in addition to wings. Larian thought the transformation would look better / be more logical, and the form itself be more closely associated with the human form if the human legs became legs and arms became wings.



Ah, so the wyverns are actually the dragon knights, and the "real" dragons have four limbs and two wings. So dragon knights are like a species of dragon of their own, then?
Since the whole concept of turning into a dragon is pretty fictional in itself, I don't think it really mattered to make them turn into wyverns so they'd still have four limbs like when they were humans. However, I like that they turn into wyverns because it makes more acceptable that the dragon form can only fly. Given a wyvern's shape, we can consider them just like swallows, who always are in the air and are never ever seen walking on ground. Had the dragon form showed four limbs and wings, it would have been much harder to accept that they don't like being on ground. But a wyvern is allright. Wyvern: the fantasy version of swallows! :P

By the way, Raze, where did you find about this interesting information??




"I draghi sono draghi proprio perché gli uomini non possono nulla contro di loro."