Alrik, I still think you're exaggerating the spread of the grimness in games. It's just a trend in fantasy games just as it is in fantasy novels and movies, but it doesn't dominate. Not even close, I'd say.

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"The darker, the better" is the current fashion in gaming, and if you manage to tell me 5 role playing games with "good alignment" fairy-tale like settings, you'll get 10 virtual rubber points from me ...


Fable
Morrowind
Drakensang
Sacred
Arcanum
Divinity
Siege of Avalon
Silverfall

If by "good alignment" you mean playing good is the only option, then maybe none of these games qualify, and I'd be against that anyway. This is because I like choices and enough games have given me various choices on how to handle situations - it would take a really great game story for me to not care about removing choices.