Played NWN & demo's of Dark Eye & Baldur's Gate II (PC did you mean?); examples of real-time games please? Auto-pause was a pale shadow of turn-based, other 2 are real-time (or really bad/ unrepresentative demo's). Ironic that PnP rpgs are turn-based, but computer version so often switch to real-time without checking that it still works. Rule of thumb if 1 player can't control a party directly rather than by AI, it's not turn-based.
The games are just passively(computer AI) versus actively (player) controlled.
Did the Turing test get passed without being reported?
BG:DA I & II (console) are better (versus pc; solo-able versus bad party controls). However the necromancer with animate dead & shadow conjuration from the 2nd does illustrate my question on pet usage (AI with no user setting at all, similarly to in escort missions). If the interface & battle engine make pets non-viable, & other caster builds are non-viable due to shortage of alternative spells, that class suffers.