Originally Posted by Lar_q
We realize that it was a mistake not to expose sliders which allow you to control the update speeds of these animations, and hope to make that feature available in a forthcoming patch together with a number of other options which will further increase the graphical quality. It was really an oversight on our side as it wasn't flagged during playtesting (probably because people got used to it), but as the engine actually allows a lot more and we see now that there is a demand for this, we'll work towards bringing this to you.


Great news! Now that is what I call commitment! Thank you. The more graphical quality you can squeeze out of Divinity 2 the better!

Last edited by knacki99; 24/07/09 01:43 PM.