I don't really see DD1's combat system as flawed. I think it did its job sufficiently and as a result let the story and NPC interaction take the lime light. In my opinion, the developers were wise to play to their strengths and let a solid if unspectacular combat system take a back seat to the narration. Fighting in DD games is of course inevitable but I think any over complicated combat system would break up the flow of the game too much. I suppose it depends on what you look for. Exploration was always the thing that kept me hooked in DD1.


'How strange it is to be anything at all' - Jeff Magnum