Thea reason european releases don't do that well overall is that the US is still a big market and has a much different taste in games than europe. When you really want to succeed you need to make console shooters. Thats what sells in the US (besides football games and The Sims).
Action (and pure) RPGs are a niche market which will never sell in high volume compared to shooters.
Also, if I am not misinformed, Divinity 2 is currently only availiable in German, so its not "already translated".

Last edited by Ixal; 01/08/09 08:29 PM.