Larian Banner: Baldur's Gate Patch 9
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Joined: Jan 2009
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If you love DD, you're bound to love D2, control system or not

Joined: Mar 2003
Location: Canada
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Joined: Mar 2003
Location: Canada

From what I understand there is an auto-targeting system (presumably the closest opponent in front of your character), and you left click (by default) to attack. You can try to dodge magical attacks or arrows if you are far enough away to have enough reaction time, but the combat is not a micro-managed attack / dodge / block type system.

The change in control system was predominantly to be able to handle human movement / combat and dragon flight / combat effectively and in a similar a manner as possible (so people would not have to switch controls when changing form). Mouse clicking to move doesn't work very well for flight, though it can be ok if the camera angle is kept fairly high, and there are additional controls used to change height (with an over the shoulder view, you may not be able to see where you would need to click to move to a particular location, etc).

Joined: Jan 2008
Location: Belgium
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Joined: Jan 2008
Location: Belgium
yes indeed I can see why they would choose different controls for that..but I'll just have to wait and see i suppose, although I'm leaning towards patching the german version with an english patch...but no, I'll try to be patient laugh



"Dwelfusius | Were-axlotl of Original Sin"

Hardcorus RPGus PCus Extremus
Joined: May 2003
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You don't want to use a patch on a game meant for another country, if you successfully patch it, one of the bugs resulting will be it hanging trying to find a file for a cut scene.

As for hacking it, it was a God awful lot of work. I don't know if I'd have done it had I known how involved it get, there is so far only one npc that I messed up from hacking it. Fortunately he isn't important and I can leave him sleeping on the cliff.


Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?
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