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Joined: May 2003
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ZQSD? Lol how do you manage that?

I finally got an German version to work in English and the combat isn't the total ruin of the game, but a hell of a major learning curve to get used to.

WASD was litterly killing me. When I used the method the guy spoke about at the store, was able to kill the giant orb at the goblin camp and use tactacle pause to use skills and food, it kinda stinks though as combat seems to be meant to be fast paced.

Well I've only messed around for a little while, want to give a few more hours into it before I can really say if combat stinks or not. I'm going to bed, been a long night with this.


Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?
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Originally Posted by Myrthos
I would think that using the arrow keys only makes sense if you are left handed. For right handed players, the arrow keys are too far to the right of the keyboard. Are you left handed?


I'm not sure. In some things, I'm indeed left-handed, meanwhile in others I'm not.

It could be that I'm kind of a "re-trained" right-handed one, with the left hand as the original main hand.

However, I cannot remember this anymore, it must be too far away in my past.

I can only deduce that from the fact that I'm indeed using my left hand for some parts.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Originally Posted by LightningLockey
ZQSD? Lol how do you manage that?


On a German keyboard, Z is where - as far as I know - the Y is on the English keyboard.

Hence

English = QWERTY
German = QWERTZ



When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Yeah, but your from Belgium so that makes sense....

(The Belgium reference is towards Shades29A)


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I'm right-handed, so that seems to explain my problems with the combat interface. Normally it is my right hand that does all the "button mashing" and the left one that makes the character move.

It is most likely why I cast wrong spells and stuff in mmorpg's using the F1-F10 keys lol. I'd probably use the number pad to set up the hot keys if I was allowed to.

As for character movement, I'm used to having to hold a button down (like the R-button on a play station controller) to strife or walk backwards. And if I didn't, would (and do) expect to run left, right or retreat and this is where I end up dieing. Talk about video game culture shock...

Last edited by LightningLockey; 10/08/09 06:08 PM.

Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?
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Originally Posted by AlrikFassbauer
Originally Posted by Roland Baye
If you feel uncomfortable using WASD, TOO BAD, LEARN!


I refuse to do so.

Instead, I choose to adapt the game to my needs

Not vice versa !


I would agree with you...in 1999, but every game except for puzzle games and strategy games have been defaulting WASD setup for 10 years. Take it from a guy who typed with 2 fingers for like 4 years, conforming to everyone else is sometimes the best thing to do.

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WASD seems to be broken. If WASD is meant to be used as a controller then one hand (most likely left) is for character movement while the other (right) is meant for attack combinations. If your primarily a left handed person can probably just switch what each hand does

The problem is having one hand do character movement and attack combination while the other has to "aim" the camera angle using the mouse and 2 buttons to use weapon attack and talk/loot. If only one hand would use the WASD and my right use lets say "hjkl;" keys and "nm.,/" keys I'd probably have no problem. However that hand is "wasted" on the mouse limiting me to 2 buttons instead of 10 keys.

US keyboard layout for those in other countries reading this thread
tab qwer ty uiop[]
caps asdfg hjkl;'
shift zxcvbnm,./

The spaces are meant to help align the letters up.

Using the wasd keys isn't my problem, it is when I move to use keys around them that I get messed up and my hand will shift to far back to them or not far enough and instead of going straight, I end up using another skill by accidentally pressing the q or e key. This is the best I can explain my dilemma. I'm used to playing using far more simple controls.

To be honest, I'm getting by using passive skills instead of the aggressive skills. Closest thing that works is using the tab, caps and shift keys. But my pinky finger feels fatigued after a while, and I don't care how good a game is. I'm not gonna risk causing myself damage over it, I'll do without before causing myself any kind of injury. Thus why I'm not using the wasd method as of now.

A musician once ignored finger fatigue, he was primarily a pianist. Sadly I forget his name, but remember the story. He used weights so try and strengthen his fingers so he could play faster and ended up tearing the tendons apart in them. I forget if he recovered, music history class from 10 years ago, glad I remember that much!

The good thing is this game has battles broken up by dealing with NPC's wandering in the wilderness so it doesn't get old and I've been forgetting how much I hate combat in this game, which of course is a major plus! lol.


Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?
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Originally Posted by Roland Baye
Take it from a guy who typed with 2 fingers for like 4 years, conforming to everyone else is sometimes the best thing to do.


I'm still typing with 1 finger - and I have had people with an surprised face standing next to me who couldn't blieve how fast I am.

If I would train it, I might be even faster biggrin , but I don't think I could endure it.



When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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