I can't argue about the reason for the control scheme... but what I will say is, why change it to something that is suitable (meaning intuitive and fun) for neither mode?

As for not having played enough to form a proper opinion, why would I have to slog through unappealing gameplay just to see if it gets better?... I haven't had to so far an any game that I've enjoyed, and if it IS the case that it gets better (and from my point of view it would have to get A LOT better) later on.. then maybe that is again Larian's fault for making such a pitiful and unconnected beginning to the game.. do Larian really expect us to persevere with such unappealing gameplay just to see if it gets any better.. speaking for myself, I have no desire at all to play something that I don't enjoy, and I certainly will neither complete it, nor give them the benefit of the doubt just on the off chance..

The lack of competing races also completely removes this game from the world of Rivellion..it's just too fundamental a change in the environment for it not to, and illustrates perfectly that this isn't really Rivellion at all.

Finally, again from my point of view, I thoroughly disagree with your opinion on the quality and flavour of the questing, maybe the poor representation of Rivellion, god-awful combat and the multitude of other baffling changes is just too much for me to get over to objectively consider the quests.... but I'd be surprised as I'm not usually that shallow.

This games just seems to have fallen in to the trap that most 3D 'RPG's' fall into these days.... looks over substance.. and that CAN CERTAINLY be laid squarely at the feet of the need to appeal to the console gamer.. who's expectations and needs for a game are fundamentally different from pc gamers.

..and thx for the welcome smile ... it's just a pity that my appearance on the board isn't more of a happy event. frown

Last edited by wibble; 11/08/09 06:47 PM.