One problem might arise from the problem of the huge development costs.

Games *must sell* zu get the huge development costs back. This is a necessity !

But - this also demands for optimizing for a greater number of customers. Which means that games are partly changed towards those kinds of players who constitute the majority of all buyers.

My personal fear is, that this leads to some kind of monoculture in terms of gaming. Which is what I think I see on the PC platform right now.



When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch