Sorry, but I loved Divinity: Sword of Lies. However, even though it was a tried-and-true control system, it was an awful one. If not for the content, i'd have hated the game.
You may say this combat system is also tried and true, but the least you can say is that it's much, much better than the original. So claiming they did so much worse than the original, with, as your foremost detractor, a front where they did much much better, is kind of silly, IMO. You can perhaps make a point about the races and the interactivity, but personally, I'd much rather they make a game with only humans than make a game with orcs that are just green hued humans or something, like oblivion and such. Some games focus on one thing, while other games focus on something else, and no game has the budget or time to be perfect. Personally, I like Divinity 2's focus.