There are some heafty spoilers in my thread, since this will most likely be quoted in other posts, users who would like to play this game spoiler proof should avoid reading and keep in mind most people that have played this game do highly favor it.

Well so far I've interacted with the undead, goblins and with a type of cross-bread elf on Sentinal Island. Making a run for the next world map, the Vally ForGe or something (I forget, I didn't last long there lol) an NPC said imps took over a mine. So right there I'm going to interact with a 2nd race from the original game. In Sword of Lies they mostly attacked you anyway.

The Elves appear to have been wiped out. I discovered a book suggesting that the elves burrowed underground like dwarfs in a last attept and surviving. They became weak while underground and the goblins had slain the last remaining true elves.

It seems so far that the Kingdom Ferol and to the East is scarred battle field and the Black Forest is most likely a wasteland too. Basically this game is taking place after a cataclysmic event that ravaged the lands.

Rivertown is replaced by a flying fortress. The game is now in a totally different era and Damian has so far appeared to have successfully made the elves extinct. I'm maybe 20% into the game.

If you made it into Farlow village, you'd have recognized how it is the sequel to the original.

Originally Posted by AlrikFassbauer
This depends on who their fans actually are.

There are several factions among the fans :

- those who love the Ultima-related kind of gameplay in Divinity 1

- those who just love the hacking & slashing of Divinity 1

- those who love the free-roam possibility in Divinity 1

- those who love the environment of Divinity 1

This as the core.



These games were still popular back when Divinity: Sword of Lies (true fans of Larian call it the title they wanted it to be, not what CDV wanted).

There is a good deal of modernized hack and slash in this game. It feels broken up though, so not always hack and slash. Other than the combat controls, I swear to God that I feel like I'm playing a "Divinity" game.

The free "Ultima" roam is gone. That is a major downfall. Another sword threw the gut is poor combat setup. Though as I've stated in a previous post, there were people that struggled to get used to holding CTRL down to target. I believe it was Lynn and/or Lar that had a fit on the forums over getting hundreds of E-mails bashing/asking how to target when the Sword of Lies demo came out.

The tutoring place sucked ass. I didn't want to say it because of the fear of driving new potential users away. Once I got out of there and quested in Farglow, I felt back at home with the Divinity Series. It's just a different era.

2 things to consider:
- that the concept of Sword of Lies has been cooking for years and eventually Larian created the game. Like the Harry Potter books where Rowling spent about a decade conjuring stuff up about Harry Potter and the Wizard world, it will always be a real hard challenge to live up to the "Holy Grail" Divinity: Sword of Lies.

After the game ended, the question was. Ok, for the sequel(s) how are events from this game going to change those of the next generations of games?

- How limited was it to create the first game? First off only 2 walls could have switches and there were no exits to other maps on the south or west walls. Something new has to happen to keep the game series from going stagnant with the same type of crap going on like in 2 of the largest running franchises as Castlevania and Zelda games.

- Since JRR Tolken whom created the Lord of the Rings where elves and all really became popular, they all disappear and human kind take over. It seems like the following is happening here. The Black Ring is exterminating all the other races.

I miss the free roam, but Larian at least evolved the game series to be different.

So give your self some time to cool your jets, it is a major culture shock on what was released. And do a bunch of the quests in Farglow, you need to spend like 10+ hours starting at Farglow to get a general idea where the game is headed and how involved it really is. This doesn't count on time lost from death(s).

Play primarily as a warrior with some Dex to kill mages with a bow as they like to run around. Level like 1 dex per level until your at about 4 or 5 to be good to deal with mages and archers. It is what I've ended up doing. Buy ginsing and have the "thing" in the mill basement make limited heals... the door is locked? I guess you need to search for the key in there.

Last edited by LightningLockey; 12/08/09 02:30 AM.

Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?