- You could move a lot of diferent objects adding a lot to interactivity
- The Main plot quests were clearly defined and the side quests came normaly on the way
- The perfect balance between open-world exploration and a subtle sense that you had a "gut feeling" where to go more or less (not feeling overly lost)
- The sarcastic humor
- The size of the maps and diversity of situations encountered




God i loved DD1.