@Greever: Thanks for the heightened reflex formula smile

Originally Posted by Greever

Also on your comparison of the different weaponconfigurations, do not forget the animation speeds.
Unarmed does a lot more hits in 10 seconds than for instance a twohander.

I made a damage instead of dps comparison because 2 handed and dual wields seemed to have the same swinging speed, and also because the flat damage value is used for skills.
That's what makes me disregard 1h/unarmed: even if the regular swinging dps is the same (thanks to a faster animation), the skill damage is halved, which makes 2h or dual wield a better choice.

Originally Posted by Adomingues

hummm, you saying that you should go INT instead of Dex/STR for both ranger and melee style of play in adition to a more "mage style"?
Thats not a very logical from a design point of view... /confused

For melee I'd say Int is the way to go, even if that's counter intuitive.
For ranger it's close. Choosing Dex and putting lot of points into ranger strength will give you slightly more damage (this skill is only applied to physical damage). But choosing Int will not cost you any skill point for a damage that is close, and will also boost melee and spells.

@LightningLockey:
AE means Aera of Effect, DPS means damage per second.