I think my only complaint really w/ Divine Divinity was the English voice-acting (audio) was more on and off than a light switch.

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I think the two main selling points for me were the freedom to pretty much go where I liked when I liked and the system, which allowed me to develop my character in any way I wanted with scant regard for what class s/he technically was.

Yeah, I really dug the class-less system, as well. My character turned out, by the end, to pretty much be a fighter/thief that also knew a healing spell.

Last edited by MysterD; 09/09/09 12:36 AM.